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AI Insights · Timothy · July 2022

Top 5 Ultracasual Games on iOS in Egypt Q2 2022

Discover the performance trends of the top 5 ultracasual games on iOS in Egypt during Q2 2022. Insights from Sensor Tower reveal download, revenue, and active user statistics for popular titles.

Top 5 Ultracasual Games on iOS in Egypt Q2 2022

During the second quarter of 2022, the ultracasual game market in Egypt on the iOS platform showcased varying trends in downloads, revenue, and active users. Here's a detailed look at the performance of the top 5 games: Slime it: Slime Game Simulator, Acrylic Nails!, Jelly Dye:Satisfying ASMR Game, Draw it, and Fill The Fridge!.

Slime it: Slime Game Simulator saw a gradual decline in weekly revenue, starting from around $87 at the end of March to approximately $34 by the end of June. Active users for the game decreased slightly from 329 to 285 over the quarter, highlighting a downward trend in user engagement.

Acrylic Nails! experienced a rollercoaster ride in weekly downloads, with a peak of 532 in late April, followed by a significant drop to 34 by the end of May, and a recovery to 206 by the end of June. Revenue showed a similar pattern, fluctuating around $30-$47. Active users peaked at 1.5K in late April before declining to around 997 by the end of June.

Jelly Dye:Satisfying ASMR Game had consistent weekly downloads throughout the quarter, peaking at 674 in mid-June. Revenue trends were relatively stable, fluctuating between $17 and $71. Active users showed an increase from 310 at the end of March to 364 by the end of June, indicating a steady user base.

Draw it showed a consistent upward trend in weekly downloads, starting from 72 in late March and reaching 570 by the end of June. Revenue remained stable, hovering around $20-$60 throughout the quarter. Active users saw substantial growth from 124 at the end of March to 1K by the end of June, showing increasing popularity.

Fill The Fridge! stood out with the highest weekly downloads, peaking at 4.3K in early April and maintaining over 2K towards the end of June. Revenue saw a gradual decline from $66 to $26 over the quarter. Active users consistently increased, reaching 6.6K by the end of June, reflecting strong user retention.

For more detailed insights and comprehensive data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2022